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Here are the miniatures available for the Trench Crusade Court of the Seven Headed Serpent. Warband USD 45.00 Jutting from plumes of stinking, corrosive smoke is the Iron City of Dis and atop its shrieking, black keep sits the Infernal War Council. Seven of the greatest, most wicked and most cunning of Arch-Devils preside over the war against Creation, and upon their orders do the spawn of Lucifer go forth to wreak death and corruption upon the mortal world. The warband box is the perfect start to your Court of the Seven Headed Serpent force and includes the physical resin miniatures (you must own STL files): Sorcerer 3 Hell Knights 3 Yoke Fiends Pit Locust. |
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Trench Crusade Court of the Seven Headed Serpent Reinforcements USD 79.00 Reinforcements for your Court collection. This is for the physical resin miniatures. You must own the STL files. Includes: Praetor Desecrated Saint Hunter of the Left Hand path Wretched |
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Click here for STL Files for Black Grail
Click here for STL Files for all Trench Crusade Factions
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![]() You can find the rules, lore, and lots of resources for Trench Crusades Court of the Seven Headed Serpent at the official website: TrenchCrusade.com J utting from eternally belching plumes of stinking, corrosive smoke is the Iron City of Dis; and atop its shrieking, black keep can be found the Infernal War Council. There sits seven of the greatest, most wicked and cunning of Arch-Devils, each representing one of the Seven Mortal Sins made manifest. They are the rulers of the Court of the Seven-Headed Serpent which oversees Hell’s war against Creation on Earth. Each is known as one of the Heads of the Serpent, and ultimately it is their commands that dictate all the military forces of the Great War in the service of the infernal hierarchy. |
In this twisted, treacherous and ever-shifting political arena, even the mightiest of Devils rarely sit at the great War Council for long. Towering statues of the Serpent Heads representing Wrath, Envy, Pride, Gluttony, Greed, Sloth and Lust are erected in Dis by slavering work gangs of yoke fiends, only to be torn down again and crushed into rubble as new Devil Lords rise to the pinnacle of power by trampling over their rivals.
T he hierarchy of the Court is anything but stable: only Mammon is said to have held the position of the Serpent Head of Greed almost without break for the duration of the entire Great War. Other positions have seen a bewildering parade of dukes, marquises, margraves, barons and baronesses, paramounts, princes, lords, ladies, earls and myriad other high nobles that make up the infernal hierarchy. This whirlwind of political glory, followed by utter ruin, is reflected as shifts of power amongst their mortal followers on earth. The Council operates on majority vote and often with the thinnest of margins. It takes very little for an ambitious prince or princess of Hell to make so many enemies that they are deposed and their wings torn, forced them to begin their ascent from the bottom once more, with the mockery of their rivals burning them like venom.
Countless envious pretenders work against the Heads of the Serpent, seeking to replace them and gain the glory and prestige that comes with such a lofty position. The might of the demons also waxes and wanes based on how many mortal followers they can corrupt to their cause, and thus there is a constant change in which demon lords can don one of the seven serpent-headed crowns.
While Beelzebub is the most powerful Devil of Gluttony by far, the Lord of the Flies scorns his rightful place at the Court, waging his battle against creation through his Black Grail instead. This leaves his seat open so the lesser fallen angels can struggle for the honour of sitting on the Hungry Throne.
Upon the commands of the Court, the warbands of Hell gather at the Hellgate and strike out to blight our unhappy world. Yoke fiends muster under the banners of their praetors and sorcerers. The shattered forms of the Hell Knights are forced into their suits of armour, emerging from their fiery tombs where their bodies are kept crushed under mighty, ever-turning slabs of black basalt while they are not serving in the war effort. Desecrated Saints are brought forth to act as unholy war altars that pollute and pervert the land which they travel over. Ahead of the warbands fly Pit Locusts, the clatter of their wings heralding the coming of the Court, their poison stings leaving burns that cannot be healed. And sometimes, when the deathly omens in Hell’s burning sky and black stars are favourable, a Hunter of the Left hand Path will join a warband as they strike out from the Mouth of Hell. As the warband marches to join the Great War, joyous and triumphant music played by unseen hands can be heard at these times, for taking part in one of these hunts is seen as a great privilege within the Sheol.
Before most warbands, the whips of the yoke fiends drive living human slave soldiers of the Court known as the wretched. These unfortunate souls possess not a drop of demon blood. They act as disposable shock troops or are used as subjects of torture to power the Goetic magic of the sorcerers and other users of the dark arts. Captured during one of the hunts of the Court, sold to the devils in the heretic domains or having the misfortune to have foolishly pushed through in the places where the borders of the world are thin, their minds are scarred by witnessing the horror of damnation while still alive. Willing to do anything to escape their fate a million times worse than death, they grasp at the thinnest of straws. Should a wretch bring down a mighty opponent, the Law of Hell is clear: the mortal will gain its freedom, in memory and honour of the First Rebellion when there was war in Heaven and blood of the angels painted the firmament red.